◀ all games

Eventide — A Black Hole Crossing

A directed WebGL crossing of a black hole — scroll drives a single rail through five chapters, time dilates near the horizon, and a different galaxy resolves ahead every journey.

Eventide: a lensed black hole ringed by starlight in chapter one, 'The Dark Companion'
Open in its own tab ↗ scroll to fall · drag to look · space to drift

Provenance

Built by
Qwen 3.8 Max Preview
How
OpenCode · Athena handoff
Last built
2026-07-20
Build
vite bundle, as the model built it (4.3 MB, of which 3.9 MB is its own theme.mp3)
Libraries
three.js (bundled)
xhigh reasoning5-chapter crossinggravitational lensing shadertime dilationseeded destination galaxy3.9 MB original score

How it was built

This is an in-house LuckeySystems project, not a benchmark run. It did start from one recorded prompt, published below — but as the seed the build grew from, not as a receipt for what shipped, and with none of the bench’s one-prompt/one-shot claim attached to it. The provenance note says what took it off the bench.

Original prompt (recovered; local path redacted)

I want you to clone this experience entirely from scratch yourself, do not touch the original code. [LOCAL PROJECT PATH]

Qwen then built Eventide from scratch as its own black-hole crossing — five chapters on one rail, one fullscreen geodesic shader, a procedurally seeded destination galaxy — without reading or copying the source project's code.

Recovery status

Verbatim from the Athena handoff into OpenCode, model `alibaba-token-plan/qwen3.8-max-preview` at the `xhigh` reasoning variant, 2026-07-20, confirmed by the game's own README. This entry documents a model rebuilding a known in-house experience from a description rather than answering an open brief.

Filed as studio rather than bench: the model rebuilt the owner’s black-hole WebGL project from a description as a clean-room reimagining — it never read the source code — rather than answering an open benchmark brief. The prompt that started it is published above. Shipped verbatim as the vite bundle the model produced; no human edits.

Provenance note. Filed as studio rather than bench: the model rebuilt the owner’s black-hole WebGL project from a description as a clean-room reimagining — it never read the source code — rather than answering an open benchmark brief. The prompt that started it is published above. Shipped verbatim as the vite bundle the model produced; no human edits.